Participant Registration Page
The Computer Science & Information Technology Symposium is CSTA's annual conference. This event provides professional development opportunities for high school and middle school computer science and information technology teachers who need practical, relevant information to help them prepare their students for the future.Take advantage of this opportunity for relevant professional development! Explore issues and trends relating directly to your classroom Network with top professionals from across the country Interact with other teachers to gain new perspectives on shared challengesSome of this year's sessions include: The ABCs of AP CS Engaging Girls in Computer Science Web Design Skills What's Going On With AP CS Quick Start to Small Basic Student Learning and Computational ThinkingRegistration FEE is $40 + $50 per workshop. The cutoff date for registration is June 28, 2011.All presenters and attendees must register online.Fee is not prorated or refundable.
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Hotel or other accommodations must be reserved separately; the CS&IT Symposium is not involved in the any details of housing for attendees.The Symposium has, however, arranged for block reservations at reduced rates at the following locations.Columbia University Conference Housing, Columbia East Campus. Single occupancy $73, Double occupancy $57.The Hudson Hotel, 356 West 58th Street, New York, NY 10019. Superior Queen Room $170. Deluxe Double Double Room $230.Details on housing can be found on the conference website.
NOTE: These are three-hour hands-on workshops. All attendees are required to bring their own laptops. Each workshop is an additional $50. To be registered for a workshop you must also check the appropriate payment box on the payment page.
MORNING: *****THIS WORKSHOP IS FULL.***** Introduction to Python, Cloud Computing & Google App Engine: This workshop introduces you to the Python language, gives you an overview of cloud computing in general, then show you how to use Python to quickly build and run web apps on Google App Engine.
MORNING: Build Your Own Blocks: This workshop presents the programming environment used in two of the five "AP CS Principles" pilot courses. BYOB (Build Your Own Blocks) is a graphical, drag-and-drop programming language based on Scratch.
MORNING: Back to Basics for AP CS Success: This workshop presents a “back to basics” approach to the first course in computer science that provides a topic progression that challenges students without overwhelming them, a set of engaging assignments, and strategies for creating meaningful evaluations.
MORNING: How to Program Games in Microsoft C# and XNA Game Studio: Teachers will learn how to use Microsoft Visual Studio, the C# programming language, and XNA Game and learn how to incorporate the curriculum practically into their different teaching situations and course scenarios.
AFTERNOON: Program by Design:Graphics-First Without Drowning in Syntax: This workshop introduces the award-winning "Program By Design" (aka "TeachScheme! ReachJava") curriculum for beginning programming, currently in use at dozens of colleges and hundreds of middle and high schools, which typically find improved retention and improved AP scores. Java and C++ are widely considered too complicated to be first languages.
AFTERNOON: Developing 21st Century Communication Tools with Web Design: In this workshop you will learn to create websites using Microsoft® Expression® Web, use templates and explore the collection of teaching resources. Finished projects will demonstrate a variety of features including layers and CSS plus the excitement and polish of interactive elements and media.
AFTERNOON: Teaching Introduction to Programming Using the Intentional Method: In this workshop, attendees will experience our Intentional Method of introducing children to programming using recipes (lessons). The courseware is designed for children ages 10+, with basic keyboarding skills. All courseware is public (free) and consists of 14 one-hour units ( www.TeachingKidsProgramming.org).
AFTERNOON: *****THIS WORKSHOP IS FULL.***** AppInventor: A Tool for Motivating Interest in Computer Science in High Schools: Participants will be introduced to the basics of Google’s AppInventor, a visual programming tool for Android-based smart phones. Teachers will have hands-on experience of AppInventor and will be supported to develop simple and practical apps.
Do you plan to attend the Imagine Cup Finale in NY on Wednesday, July 13?
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